


bonefisher has said that this would cause skips and exact values are better. anthesis has said that just use a max value and it works fine. Question: what about rapid fire - wouldn't this need to be adjusted for each gun type? Just thinking this is getting complicated! I'll test this once we have an AR script to play with and XIM support on T2. So you'd hold Sprint then press a direction on the analogue stick, e.g. Pablogroup wrote:I think this is what I will do, to make it a natural integration with my control setup (just thinking out loud, as you can never tell if it works well until you test it.)įirstly, because I use double tap sprint to change weapons, so I will use the Sprint key as the modifier.
